WWF War Zone
WWF War Zone is a professional wrestling video game featuring wrestlers from the World Wrestling Federation. more...
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Developed by Iguana Entertainment and released by Acclaim Entertainment in 1998 for the PlayStation and Nintendo 64, it was the first 3D WWF title to be released and is also the first WWF title released during the company's famed "Attitude" era. The game was followed by a sequel, WWF Attitude and the game engine was used in Acclaim's ECW video game titles as well.
Features
War Zone has many features which were unique to North American professional titles at that time. In addition to being the first 3D WWF title, the N64 version also featured high resolution 640x480 character models. The game's graphics were motion captured to reflect the unique way in which each wrestler executed his moves.
The game's momentum system is somewhat unique to the game. A character builds momentum by varying the moves he executes as well as by taunting the opponent. Repeating moves will have the crowd boo the character and give momentum to the opponent. The crowd will chant for the wrestler with maximum momentum, multiplying the damage the wrestler can do for the duration of the chant.
The game's create-a-player mode was quite popular at the time of the game's release, as it was quite extensive for a 3D game.
Each regular singles match starts with a brief intro for each wrestler appearing on top of the entrance ramp. Each wrestler has voice samples that play during each match, usually after the successful execution of a move or taunt. There are also sampled crowd chants, some of which are unique to each wrestler. Both versions feature play-by-play commentary from Jim Ross and Vince McMahon.
The PlayStation version also features full motion video with video clips of WWF events, as well as 3D interludes of the apocalyptic "War Zone" set once seen in the introduction of WWF's War Zone program. The game begins with a video intro of the player entering the "War Zone" and the main menu is an elevator with buttons that the player selects to access the various game modes.
Gameplay
The game's grapple system was unique at the time of the game's release. It featured punch, kick and initial grapple buttons. Grapple moves are done by performing an initial grapple and inputing a sequence of control pad presses ended by a button press. A variety of grapples moves can be done depending on the current position of the opponent.
The single player game is highlighted by the "WWF Challenge" mode - in which the player selects a character and challenges for WWF titles. The player begins on the bottom of a pyramid of television monitors with wrestler's portraits on them and works up the pyramid by winning matches against wrestlers ranked immediately above in the hierarchy. Sometimes previously defeated wrestlers will challenge the player to a "Grudge match." This is signified in the PlayStation version by a video clip of the wrestler in the War Zone issuing a challenge. These matches will usually be weapons or cage matches. If the player loses, he falls back down in ranking. As the player progresses towards the top of the pyramid, the player challenges for the Intercontinental Championship then the WWF Championship.
Read more at Wikipedia.org
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