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Melty Blood
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Melty Blood (メルティブラッド, Meruti Buraddo?) is an immensely popular doujin 2D fighting game for the PC, created by TYPE-MOON and French-Bread (known as Watanabe Seisakujo prior to 2003), acting as a side story to TYPE-MOON's visual novel game Tsukihime taking place a year after the events in the "happy" alternative ending to Arcueid's path, where she remains alive. It is widely considered to be one of the best doujin 2D fighting games ever made, on par with the best professionally made 2D fighting games like the Guilty Gear and Street Fighter series. It was even chosen as one of the nine games that were to be played at the prestigious fighting game tournament Tougeki. It has been adapted into a manga series, authored by Takeru Kirishima and serialized in the CompAce magazine, that has been published since June 2005.
Melty Blood was originally released in December 2002 as a PC doujin fighting game in association with Watanabe Seisakujo, 2 years later, in May 2004 an expansion for the game was released, Melty Blood Re-ACT. The expansion added several new characters and fixed gameplay balance issues. Finally, Melty Blood ReACT Final Tuned,an update patch to Melty Blood ReACT,was released as a free download. This patch was specifically designed to allow the game to be configured to resemble the gameplay of Melty Blood: Act Cadenza.
Melty Blood: ReACT
The first revision to the game, entitled Melty Blood ReACT, fixed numerous balance and infinite-combo issues in the original, made some changes to the game's mechanics, and added several new characters, though only two are playable.
Ren, also known as Len;
Satsuki Yumizuka (named as Satsuki Yumiduka ingame);
Melty Blood: ReAct, Final Tuned
Supposedly the final revision in this series, Final Tuned is an expansion to ReAct that brings over several new features (designed to allow the game to be configured to resemble the gameplay of Cadenza).
The most notable of these features are-
The inclusion of a new analog-friendly controller setup;
New pad config options that let you assign previously combo-only moves to individual buttons;
The ability to alter and adjust most of the game's internal variables (via new interface options);
Four new colors for each player as well as a wide variety of combo/power/timing/gameplay tweaks, and slightly updated animations.;
Read more at Wikipedia.org
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