Kid Icarus
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Kid Icarus (光神話 パルテナの鏡, Hikari shinwa: Parutena no Kagami?, Myth of Light: The Mirror of Parthena) is a platforming video game developed by Intelligent Systems and published by Nintendo for the Famicom Disk System in 1986 and the Nintendo Entertainment System in 1987. It is the first of only two games released in the Kid Icarus series.
Plot
In a time where man and gods coexisted in harmony, the kingdom of Angel Land was ruled by two goddesses, Palutena the Goddess of Light and Medusa the Goddess of Darkness. While Palutena administered the light and helped the mortals cultivate their crops, Medusa despised the mortals and used the darkness to destroy their crops and turn the mortals into stone. Enraged, Palutena transformed Medusa into a hideous monster and banished her into the dark underworld.
But Medusa would not go quietly. She assembled an army of monsters and evil spirits of the underworld to conquer Palutena's home, the Palace in the Sky. War erupted and Medusa's minions overwhelmed Palutena's army, eventually imprisoning the Goddess of Light. Medusa then seized the Three Sacred Treasures, the Mirror Shield, the Arrow of Light and the Wings of Pegasus, and gave them to her most powerful minions.
Defeated and imprisoned, Palutena's only hope was to seek the help of Pit, a young angel trapped in the Underworld. Using the last of her strength, she sent Pit a magical bow.
Thus, Pit set out on a quest to escape the Underworld, retrieve the Sacred Treasures that would help him defeat Medusa, rescue Palutena and restore peace to Angel Land.
Gameplay
Kid Icarus is often compared to Metroid, as it uses the same game engine. In volume 204 of Nintendo Power, an article was written about the game describing it as blending together elements from The Legend of Zelda, Super Mario Bros. and Metroid, stating that Pit can "jump like Mario, collect items like Zelda, and shoot enemies like Metroid."
History
Kid Icarus uses the Metroid game engine and contains both horizontal and vertical scrolling action sequences. In fact, the NES versions of both games were released on the same day with the same "Password Pak" selling point. The original Famicom Disk System versions of both games, however, feature save slots, unlike the NES version which uses a password system (known in-game as "Sacred Words"). As with Metroid, the FDS version of Kid Icarus also features higher quality music and sound effects that take advantage of the system's wavetable sound channel.
Read more at Wikipedia.org
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