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Dragon Quest 8
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Dragon Quest VIII: Journey of the Cursed King (ドラゴンクエストVIII 空と海と大地と呪われし姫君, Doragon Kuesuto Eito Sora to Umi to Daichi to Norowareshi Himegimi?, lit. "Dragon Quest VIII: The Sky, the Ocean, the Earth, and the Cursed Princess") is the eighth installment of the popular Dragon Quest/Warrior series of role playing games from Square Enix. It was developed by Level-5, who also worked on the Dark Cloud series for the PlayStation 2. Yuji Horii oversaw the project, while Akira Toriyama designed the monsters and characters, and Koichi Sugiyama resumed his role as composer.
Dragon Quest VIII sports graphics similar to those of Dark Chronicle (Dark Cloud 2 in North America) in that it has cel-shaded textures for the characters and scenery. Dragon Quest VIII's battles are not limited to a first person perspective like its predecessors. Instead, it contains some third person views as in the recent 3D Final Fantasy games but retains several key parts of the other Dragon Quest games. The first person views for attack planning and the classic victory riff are brought back from previous games. However, certain battle sound effects (sounds that denote character or enemy attacks, a familiar magic casting sound, etc.) were left out of the North American version for unknown reasons.
Dragon Quest VIII has enjoyed much success since its release, particularly in Japan. A survey conducted in 2006 by the magazine Famitsu earned the game the #4 spot as the best video game of all time after Final Fantasy X, Final Fantasy VII and Dragon Quest III.
Gameplay
In Dragon Quest VIII, the Hero is controlled through a full three-dimensional environment, utilizing the left stick or d-pad on the Playstation controller. Using the right stick, the camera can be panned a full 360 degrees around the character or in a first-person perspective. The visual controls allow players to examine people and objects more closely than the top-down perspective of the game's predecessors. With a new fully-integrated world, players no longer walk into an icon on a world map to enter towns. They can guide the Hero across vast landscapes to reach full-size towns and buildings. The game even records the distance travelled on a battle statistics page.
Read more at Wikipedia.org
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